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  4. And Then We Held Hands

And Then We Held Hands

...and then we held hands is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board.

The players take... (continuer à lire)
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Appreciations
mitigé, 52 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2016
Age
12+
Éditeur
LudiCreations
Joueurs
2 joueurs
Concepteurs
David Chircop, David Chirop et Yannick Massa
Style de jeu
impliqué
Catégories du jeu
Card Game, Hand Management, Cooperative Game, Family Game, Love / Romance, Psychology et Communication Limits
And Then We Held Hands preview imageAnd Then We Held Hands
Consultez l'option d'achat ici

Description

...and then we held hands is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board.

The players take turns trying to fulfill the current common emotional objective by discarding emotion cards to move from node to node. They must do this without verbal communication, empathizing and always considering each other's situation when making a move.

A player can use their own cards or their partner's, but if their move causes their partner to be unable to move, the players lose and the game ends. While moving from node to node, their balance shifts, and they are not able to refill their hand.

The game features a card-splaying mechanism in which players change their "perspective" to reveal a new set of options.

The players win by meeting in the center while in a balanced state and within one turn of each other - something quite difficult, and therefore very rewarding when achieved.

...and then we held hands features art by beloved French illustrator Marie Cardouat, known for the art found in beautiful games such as Dixit, Steam Park, and Marrakech.

Option d'achat

Acheter And Then We Held Hands
chez Noble Knight Games logoNoble Knight Games

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Historique des prix

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Catégories du jeu

Genres

  • Jeu familial
  • Jeu de cartes
  • Jeu coopératif
  • Imprimer et jouer au jeu
  • Card Game
  • Cooperative Game
  • Family Game
  • Print & Play Game

Thèmes

  • Love / Romance
  • Psychology

Méchaniques

  • Limites de communication
  • Gestion des mains
  • Point to Point Movement
  • Layering
  • Melding and Splaying
  • Communication Limits
  • Hand Management

Maison d'éditions

  • LudiCreations
  • (Web published)

Concepteurs

  • David Chircop
  • David Chirop
  • Yannick Massa

Artistes

  • Todd Sanders
  • Marie Cardouat
  • David Chircop

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