Aces of Valor
Welcome to France! ACES OF VALOR is a solitaire game where you command a fighter squadron on the Western Front during World War I through a campaign of multiple missions... (continuer à lire)
Sélectionnez une option ci-dessus ou cliquez simplement sur "Explorer la suite" pour ignorer cet élément et voir le produit suivant dans votre liste d'exploration
Appreciations
positif, 84 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2022
Age
14+
Éditeur
Legion Wargames
Joueurs
1 joueur
Concepteurs
Erik Von Rossing et Erik von Rossing
Style de jeu
impliqué
Catégories du jeu
War Game, Dice Rolling, Solo / Solitaire Game, Aviation / Flight, World War I et Scenario / Mission / Campaign Game
Description
Welcome to France! ACES OF VALOR is a solitaire game where you command a fighter squadron on the Western Front during World War I through a campaign of multiple missions to score as many victory points as possible to assist the war effort. You can play as the Germans, or one the Entente powers (British, French, or Americans). Each aircraft counter represents the pilot and the aircraft combined, and your squadron will have up to eight at any given time.
The player chooses the campaign’s duration (8, 12 or 16 missions), and draws a card to determine the objective of each mission, which includes patrols, trench strafing, photo recon, artillery spotting, balloon busting, and bomber escort. The player’s flight moves across a gridded map that is a semi-historical representation of the Western front. Anti-aircraft fire is heaviest near the trenches but can happen anywhere over enemy territory. When combat occurs, aircraft are moved to an “Initiative Track” for up to three rounds of combat, where pilot skill, aircraft performance, and luck all come into play to determine the outcome.
The player earns mission points by destroying enemy aircraft and ground targets, and also by escorting bomber and 2-seater aircraft on successful bombing, photo reconnaissance and artillery support missions. When the flight lands, mission points are converted to victory points or used to repair and replace aircraft as well as upgrade aircraft to newer, better models. The goal is to earn enough victory points to achieve a minor, major or strategic victory.
COMPONENTS
The player chooses the campaign’s duration (8, 12 or 16 missions), and draws a card to determine the objective of each mission, which includes patrols, trench strafing, photo recon, artillery spotting, balloon busting, and bomber escort. The player’s flight moves across a gridded map that is a semi-historical representation of the Western front. Anti-aircraft fire is heaviest near the trenches but can happen anywhere over enemy territory. When combat occurs, aircraft are moved to an “Initiative Track” for up to three rounds of combat, where pilot skill, aircraft performance, and luck all come into play to determine the outcome.
The player earns mission points by destroying enemy aircraft and ground targets, and also by escorting bomber and 2-seater aircraft on successful bombing, photo reconnaissance and artillery support missions. When the flight lands, mission points are converted to victory points or used to repair and replace aircraft as well as upgrade aircraft to newer, better models. The goal is to earn enough victory points to achieve a minor, major or strategic victory.
COMPONENTS
- 22"x34" Campaign Map
- 17"x22" Operations Mat
- 240 0.75" Counters
- 88 0.6" Counters
- 54 Mission Cards
- 12 Page Rulebook
- 3 8.5"x11" Player Aids
Historique des prix
Loading chart...
Catégories du jeu
Genres
- Jeu solo/solitaire
- Jeu de guerre
- Solo / Solitaire Game
- War Game
Thèmes
- Aviation / Flight
- World War I
Méchaniques
- Lancer les dés
- Scenario / Mission / Campaign Game
- Dice Rolling
Maison d'éditions
- Legion Wargames
- Legion Wargames LLC
Concepteurs
- Erik Von Rossing
- Erik von Rossing
Développeur
- Don Herndon
Artistes
- Mark Mahaffey
- Randy Lein
- Vincent Bourguignon
World War II
Solo / Solitaire Game

Imperial Tide: The Great War 1914-1918 is a 2-player strategic level game which places you in command of either the Allied or Central Powers during The Great War (World War I.) Each turn consists of a year, during which multiple cards plays occur. These...
Imperial Tide: The Great War 1914-1918
69,00 $US
54,95 $US

During the First World War, France and Britain wrestle with Germany and Austria-Hungary for dominance of a decisive section of the front. Take on the role of a general and send your troops into battle. Barrage enemy units with artillery fire and flank...
Trench Club
94,95 $US
Tim Allen

The Lamps Are Going Out is a game simulating World War I in Europe at the grand strategic level, with economic and military factors streamlined to make game play as easy as possible while still accurately portraying the balance of forces, strategies,...
The Lamps Are Going Out: World War 1
75,00 $US
63,99 $US

It is 1916, and the First World War continues with no end in sight. With the war a bloody stalemate on the ground, the combatants have turned to their developing air forces to achieve victory. Wings for the Baron allows 3-5 players to take the role ...
Wings for the Baron
0,00 $US























