13 Days - The Cuban Missile Crisis, 1962

Experience the dense Cold War suspense and scratch that Twilight Struggle itch in only 45 minutes. 13 Days: The Cuban Missile Crisis is a nail-biting, theme saturated two-player strategy game... (read more)
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Reviews
mostly positive, 70% of all reviews are favorable
Playtime
45 minutes
Published
2016
Age
10+
Publisher
Jolly Roger Games
Players
2 players
Designers
Asger Aleksandrov Granerud, Asger Harding Granerud, and Daniel Skjold Pedersen
Playstyle
Involved
Game's Categories
Hand Management, War Game, Political, Area Majority / Influence, Cold war, Campaign / Battle Card Driven, and Modern Warfare
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Description

Experience the dense Cold War suspense and scratch that Twilight Struggle itch in only 45 minutes. 13 Days: The Cuban Missile Crisis is a nail-biting, theme saturated two-player strategy game about the Cuban Missile Crisis. Your fate is determined by how well you deal with the inherent dilemmas of the game, and the conflict. 1) Will you push to gain prestige at the risk of escalating the crisis to global nuclear war? 2) How do you best manage your hand of cards to further your own plans while depriving your opponent of options? Work out these dilemmas in order to emerge as victor of the Cuban Missile Crisis after thirteen suspenseful days.

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